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How To Install Maximus Arcade

Maximus Arcade Setup Documentation

Maximus Arcade is a frontend for managing numerous emulators and executables. It is not an emulator and it won't play games but it will act as a media manager and instruct an emulator to play a game and quit the emulator when you are ready to choose another game or emulator.

The frontend is used for managing and integrating multiple emulators and executables seamlessly under a single interface. The frontend was specifically designed for Windows driven arcade cabinets to let interaction betwixt numerous emulators for a more than seamless arcade experience.

Maximus Arcade Setup Video

EMULATORS, COMMAND LINE PARAMETERS, AND EXTENSIONS SCANNED

The frontend will currently manage the following emulators and executables below. The following emulators listed have been successfully tested although other emulators may be substituted with varying degrees of success.

* Currently configured to only run with the emulator listed.

Important NOTE: Newer versions of MAME (150 and above) may require a modification to the 'gamelist.xml' file that is created by Maximus when you first run MAME. If you get an "INDEX OUT OF RANGE"fault:

  1. Open gamelist.xml with Notepad. This file is big, so it volition take a minute to open up.
  2. Hitting Ctrl+H on your keyboard to open Replace.
  3. Side by side to 'find what:' type "automobile" without the quotes.Ne x t to the 'Replace with:' type "game" without the quotes.
  4. Click the 'Supercede All' button, wait for it to cease.
  5. Hitting Ctrl+S to save your changes and then you tin can close Notepad.
Featured Item Emulator and/or Wrapper Command Line Extensions Scanned
3DO Interactive Multiplayer FreedoWrapper* .cue, .bin, .iso
Atari 2600 MAME a2600 -cart %file .bin, .a26, .zip
Stella -fullscreen 1 %file
Z26 %file -v1
Atari 5200 MAME a5200 -cart %file -skip_gameinfo -nowindow -nonewui .bin, .a52, .cipher
Atari 7800 MAME a7800 -cart %file -skip_gameinfo -nowindow -nonewui .bin, .a78, .zip
Atari 800/800XL MAME a800 -cart %file -skip_gameinfo -nowindow -nonewui .rom, .bin, .nil
Atari Jaguar Virtual Jaguar .bin, .rom, .jag, .cdi, .zippo
Atari LYNX Handy .lnx, .zip
Atari ST MAME a800 -cart %file -skip_gameinfo -nowindow -nonewui .atr, .bin, .cas, .com, .d88, .st, .stc, .stx, .xex, .aught
Bandai Wonderswan Oswan 1.7+ %file -f .ws, .wsc, .null
OswanHack -r=%file -f
BATCH northward/a .cmd, .bat, .lnk (shortcut file)
Colecovision MAME coleco -cart %file -skip_gameinfo -nowindow -nonewui .rom, .col, .zip
Commodore 64 WinVice -autostart %file -drive8type 1571 -fullscreen -virtualdev -VICIIdsize .bz2, .gz, .d6z, .d7z, .d8z, .g6z, .g7z, .g8z, .d64, .d71, .d80, .d81, .d82, .g64, .g41, .x64, .t64, .p00, .tap, .prg, .zip
Commodore 128 WinVice -autostart %file -drive8type 1571 -virtualdev -VICIIdsize .bz2, .gz, .d6z, .d7z, .d8z, .g6z, .g7z, .g8z, .d64, .d71, .d80, .d81, .d82, .g64, .g41, .x64, .t64, .p00, .tap, .prg, .zilch
Commodore Amiga Winuae -s use_gui=no -south gfx_fullscreen_amiga=true -0 %file .uae, .ipf, .adf, .adz, .gz, .dms, .fdi, .zero
Capcom Play System 3 (CPS3) CPS3 Emulator .zero
Daphne DaphneLoader v0.99.6 - 1.01* .bat
DOSBox DOSBox (dfend_v2_beta_2 to generate conf files) -conf %file -noconsole .conf
Flash Role player Born (Actionscript 2) .swf
Final Burn Alpha (FBA) FBA %name -r 640x480x32 .zilch
Hereafter Pinball Future Pinball /open %file /play /exit .fpt
GCE Vectrex MAME vectrex -cart %file -skip_gameinfo -nowindow -nonewui .bin, .gam, .vec, .nil
Kawaks Winkawaks %file -fullscreen .zip
Magnavox Odyssey2 MAME odyssey2 -cart %file -skip_gameinfo -nowindow -nonewui .bin, .zip
O2EM %file -fullscreen
MAME MAME / MAME32 %file -skip_gameinfo -nowindow .zip
Accelerate MAME %file -device_video_output fullscreen -quiet
Mattel Intellivision Bliss / Nostalgia %file -fullscreen .rom, .int, .bin, .zip
Bliss 32
MSX 1 MAME msx -rom %file -skip_gameinfo -nowindow -nonewui .mx1, .nothing
MSX two MAME msx2 -rom %file -skip_gameinfo -nowindow -nonewui .mx2, .zippo
Nebula Nebula .naught, .cue, .iso
NEC PC Engine Magic Engine .pce, .zip
NEC Turbo-Grafx sixteen Magic Engine .pce, .zip
Nintendo NES MAME nes -cart %file .nes, .unf, .fds, .nsf, .goose egg
Nestopia / JNES / Virtual NES / NNNester
Nintendo SNES MAME snes -cart %file .sfc, .smc, .swc, .fig, .mgh, .gd, .zip
ZSNES
Nintendo 64 MAME (requires BIOS file n64.nada)  n64 -cart %file .rom, .n64, .v64, .z64, .jap, .pal, .united states of america, .aught
Projection 64
Nintendo Gameboy VisualBoyAdvance-SDL -f -4 %file .gbc, .gb, .zip
KIGB / VisualBoyAdvance
Nintendo Gameboy Color VisualBoyAdvance-SDL -f -4 %file .gbc, .gb, .null
KIGB / VisualBoyAdvance
Nintendo Gameboy Accelerate VisualBoyAdvance-SDL -f -4 %file .gb, .sgb, .gbc, .gba, .nix
VisualBoyAdvance
Raine Raine32 -g %file -nogui .zip
Sega Dreamcast nullDC -config ImageReader:defaultImage=%file .iso, .bwt, .cdi, .b5t, .b6t, .ccd, .cue, .mds, .nrg, .pdi
Chankast-launch wrapper* Daemon Tools and .NET installation required
Sega Genesis MAME genesis -cart .cue, .bin, .iso, .smd, .32x, .raw, .gen, .zip
KEGA Fusion %file -gen -car -fullscreen
GENS %file -gen
Sega 32x KEGA Fusion %file -32x -motorcar -fullscreen .cue, .bin, .iso, .smd, .32x, .raw, .gen, .zip
GENS %file -32x
Sega CD KEGA Fusion %file -scd -automobile -fullscreen .cue, .bin, .iso, .smd, .32x, .raw, .gen, .nil
GENS %file -scd
Sega Principal System KEGA Fusion %file -sms -auto -fullscreen .sms, .gg, .sg, .sc, .naught
Sega GameGear KEGA Fusion %file -sms -automobile -fullscreen .sms, .gg, .sg, .sc, .zip
Sega Model 2 Model two Emulator .zippo
Sega Saturn Yabuse -i %file .iso, .bwt, .cdi, .b5t, .b6t, .ccd, .cue, .mds, .nrg, .pdi
SNK NeoGeo MAME / MAME32 %file -skip_gameinfo -nowindow .ngpc, .npc, .ngp, .zero
WinKawaks %file -fullscreen
SNK NeoGeo Pocket Neopop .ngpc, .npc, .ngp, .zip
SNK NeoGeo Pocket Color Neopop .ngpc, .npc, .ngp, .zip
Sony Playstation One ePSXe -nogui -loadbin %file .bin, .iso, .img
Sony Playstation 2 ePSXe -nogui -loadbin %file .bin, .iso, .img
Texas Instruments TI-99/4a MAME ti99_4 -cart %file -skip_gameinfo -nowindow -nonewui .rom, .bin, .cipher
U64 - Killer Instinct 1 & two u64emu .img
Visual Pinball Visual Pinball -play -%file .vpt
Windows Media Player Windows Media Role player
wmplayer v10+
wmplayer v9

%file /fullscreen
/fullscreen %file
.asx, .wax, .m3u, .wpl, .wvx, .wmx, .dvr, .mid, .rmi, .midi, .mpeg, .mpg, .m1v, .mp2, .mp3, .mpa, .wav, .snd, .au, .aif, .aiff, .asf, .wmv, .wma, .avi, .vob, .m2v, .rm, .iso, .divx, .xvid
ZINC ZINC / ZincGui .zip
Sinclair ZX Spectrum MAME spectrum -bomb %file -skip_gameinfo -nowindow -nonewui .zero, .blk, .dsk, .fdi, .mdr, .rzx, .scl, .szx, .tap, .trd, .tzx, .udi, .rom, .bin, .raw, .csw, .voc, .wav
Spectaculator

DESCRIPTION: 3DO and Freedo Setup

To utilise the 3DO (FreeDO) emulator with the frontend you lot must first place the "FreeDoWrapper.exe" and support files within the FreeDO directory. Only take the frontend link to the FreeDoWrapper instead of FreeDO, set your media location in frontend preferences and yous should be ready to play. FreeDO requires ISO format disc images.

download-icon Download FreeDO Wrapper

DESCRIPTION: Sega Dreamcast and Chankast Setup

It is recommended that you first consider nullDC as your Sega Dreamcast emulator of option although if you lot would like to utilize Chankast below are instructions on its setup. To use the Sega Dreamcast (Chankast) emulator with the frontend y'all must first install DAEMON Tools and and so install Microsoft .Cyberspace Framework if non already installed. This suite of tools volition allow y'all to mount Sega Dreamcast disc images. In one case installed I would advise shutting off all options: Secure Mode, Automount, InUse Cheque, and Autostart. In that location are some inherent risks involved with turning off "Secure Mode" simply it may be worth it to remove the annoying warning box that shows every time you mount a new disc paradigm. You must so place the "chankast-launch.exe" and support files within the Chankast directory. Launch "chankast-launch.exe" and update the preference panel to the location of DAEMON Tools, set up the keycode for the virtual drive that DAEMON Tools creates (usually drive: "G" or "J") and set the exit key for the wrapper. Just have the frontend link to the "chankast-launch.exe" instead of Chankast, gear up your media location in the frontend and you should be set up to play. DAEMON Tools supports nearly every disc prototype format available.

download-icon Download Chankast Wrapper two.5d

DESCRIPTION: BATCH FILES

Batch files are programs that allow MS-DOS and Windows users to create a file to perform long tasks fast. Such as opening certain programs ran frequently, deleting or managing files, etc. Elementary batch files do not crave any special programming skills. A prime example of a batch file for someone whom may know more about Windows would be relating a batch file to a shortcut in Windows. Batch files like shortcuts are a small file which is used to run frequently accessed programs. Detailed information about creating batch files tin can be read almost hither.

Creating a batch file is easy and only requires a text editor such as Notepad. Simply create a text file (.txt) and rename the extension to batch format (.bat). Below is an case of a batch file to open the PC game StarWars Battlefront. The most of import lines are the terminal three. Those lines indicate the drive, executable path, and executable to open when the batch file is launched. NOTE: If the executable path or executable file name contains spaces it is necessary to put quotes around the entire string.

:: Runs Star Wars Battlefront ::
@ECHO OFF
D: CD "\Star Wars Battlefront\GameData"
"StarWars Battlefront.exe"

The last three lines of information are as well scanned by the frontend in an effort to monitor which executable(s) was opened. This feature allows the frontend to quit all of the executables when prompted to do then when the user presses the PREVIOUS/QUIT EXECUTABLE central.

Description: EMULATOR SETUP

Information technology's recommended that you first setup the emulator preferences before opening them through the frontend . From the emulator interface setup the keys/gamepad buttons and fix the fullscreen settings, resolutions, etc. The emulator will salve its preferences so the next fourth dimension information technology is opened (with the frontend), it will use the settings you determined.

Well-nigh times you will demand to setup the emulator with from its own interface before you have the frontend launch information technology. Some emulators can be sent commands through the control line field in the the frontend preferences (like MESS & MAME), but other emulators need to be setup ahead of fourth dimension from its own interface.

Description: INITIAL SETUP

Upon initially launching the frontend you will be prompted with the trial version find. Users are given thirty days of evaluation before a registration code is necessary. At that place are no restrictions placed upon the trial version. It is the complete version for only 30 days of employ.

If you take purchased a registration lawmaking and you lot are ready to annals, click the "Yes" push button. You volition and then be prompted to enter the registration code into the three fields. Clicking the "No" button will continue opening the frontend.

After the registration notice you lot may be prompted to setup the locations for a number of emulators and executables. Clicking the "Yes" push will open the preferences console and then that you may begin the setup process. Clicking the "No" button volition continue opening the frontend simply will only allow admission to those items that have been configured correctly.

SETUP PREFERENCES: Virtually MAXIMUS ARCADE

The opening preferences panel will gives an overview of the control keys bachelor.

Ctrl+P - Preferences
Ctrl+R - Register
Ctrl+Q - Quit

The preferences panel allows access to all configurable items inside the frontend.

The registration dialog allows the input of your registration lawmaking.

Quit exits the the frontend executable.

Click on the tabs at the top of the window to view all of the configuration options.

SETUP PREFERENCES: CONFIGURATION: LAUNCH

(i) Pulldown carte for configuring specific emulator setups.

(two) Click on the push button next to the field. Yous volition be prompted past an open dialog box requesting y'all to locate an executable. Select the advisable emulator or executable. The path to the executable will then be placed into the field.

(iii-6) The frontend volition exercise relative binder scanning when selecting an executable. Folders labeled media, images, movies, and marquees are automatically filled into the fields if they exist.

The optional image and picture fields let y'all to show screenshots (PNG / JPG / GIF / BMP / SWF / FLV) and movies (MPG / AVI / WMV / FLV / MNG) when selecting your games within the interface. For the screenshot or picture to display within the the frontend interface the screenshot or movie must accept the same base proper name as the media:

Example: myrom.zip --> myrom.png or myrom.jpg or myrom.swf --> myrom.mpg or myrom.avi or myrom.wmv or myrom.flv

(7) Selection to enable a "loading screen" when launching an emulator.

(eight) Delay value in milliseconds for how long the "loading screen" will be displayed.

(nine) Command line switches allow in-depth control over some executables. Before editing this information make sure that the executable you take configured will support command line switches. When editing or adding a command line switches note that the variable %file represents the path to the file that will be opened. Some command line switches demand to place the %file location in different sequences. The variable %file is not ever needed merely when used it will override the default method that the frontend utilizes. Other variables available are described inside the window.

The reference to the executable is always supplied and there is no need to provide that in the control line field. The supplied control line entries listed in a higher place are specific to the recommended emulators. Don't alter the existing command line switches unless you lot are sure of the outcome.

(ten) Window country is the country at which the emulator is launched. Options available are: normal, minimized, maximized, and hidden. This option is automatically prepare for sure emulators.

(11) Path to Media determines whether the media path sent to the emulator is either long or in shortened DOS format. This option is automatically fix for certain emulators.

(12) The "Use Default" push will reset the launch tab information to the default setup for the emulator selected.

SETUP PREFERENCES: CONFIGURATION: Browse

(one) File extensions scanned by the frontend utilise with the selected emulator. Separate all items in the field with a comma.

(ii) Option to enable file scanning inside sub folders.

(iii) Option to strength a rescan of a cached media folder.

(4) Choice to e'er rescan media folders upon startup.

(5) Option to remove whatever text with [] or () or from the media description name.

(vi) The "Use Default" push button will reset the scan tab data to the default setup for the emulator selected.

SETUP PREFERENCES: CONFIGURATION: Exit

(1) Option to use either internal exiting routines or to utilise an "get out hook" when exiting an emulator.

(2) The exit hook field may contain multiple fundamental commands. These cardinal commands are sent to the emulator in an attempt to exit it and return to the game selection interface of the frontend. To enter key commands into this field, click on the field to highlight it. Adjacent enter the key combination you lot wish to have sent to the emulator upon exiting. You may have multiple key commands in this field.

(iii) Button to delete entries in the leave hook field (two) when the field is highlighted.

(4) Choice to close all additional processes that may take started during the launch of the emulator. Use this characteristic if you notice additional processes open after an emulator should accept been airtight.

(5-6) Pick to close specific processes listed within the close field (vi). The processes must be listed according to name displayed inside the chore director (ex: myprocess.exe) and separated past commas if multiple processes are to be airtight.

SETUP PREFERENCES: CONFIGURATION: PRE-LAUNCH

(ane) Selection to run an application prior to launching a game within the interface.

(ii) Click the push button next to the path field. An open dialog box will open requesting an application location. Select an application that volition launch prior to game launch. The path to the application will be placed into the path field.

(3) Command line switches allow boosted control over some applications. When editing or adding a command line switches notation that the variable %file represents the path to the file that will be opened. Other variables available are described within the window.

(4) Window land is the state in which the application volition be launched. Options available are: normal, minimized, maximized, and subconscious.

(5) Path to media determines whether the path for launching the application is either long or in shortened DOS format.

SETUP PREFERENCES: CONFIGURATION: Post-LAUNCH

(1) Selection to run an application after exiting a launched game within the interface.

(2) Click the push button side by side to the path field. An open dialog box will open requesting an application location. Select an application that will be launched afterwards exiting a game launch. The path to the application will be placed into the path field.

(3) Command line switches allow additional control over some applications. When editing or adding a command line switches note that the variable %file represents the path to the file that will exist opened. Other variables bachelor are described within the window.

(four) Window state is the state in which the awarding will be launched. Options available are: normal, minimized, maximized, and hidden.

(5) Path to media determines whether the path for launching the application is either long or in shortened DOS format.

SETUP PREFERENCES: CONFIGURATION: Agile-LAUNCH

(1) Option to run an awarding while within the game selection interface.

(2) Click the button side by side to the path field. An open dialog box will open up requesting an application location. Select an application that volition launch while within the game selection interface. The path to the application will exist placed into the path field. The input to determine this launch function can exist assigned inside the Controller>Setup1 panel.

(three) Command line switches let additional command over some applications. When editing or adding a command line switches note that the variable %file represents the path to the file that will be opened. Other variables available are described inside the window.

(iv) Window land is the country in which the application will be launched. Options available are: normal, minimized, maximized, and hidden.

(5) Path to media determines whether the path for launching the application is either long or in shortened DOS format.

SETUP PREFERENCES: CONFIGURATION: LEDWIZ

(1) Option to run an LEDBlinky while within the interface.

(ii) Option to use the LEDBlinky configuration settings or launch LWAX animation files within LEDBlinky.

(3) Click the push button next to the path field. An open up dialog box will open requesting the LEDBlinky location. The path to the application volition be placed into the path field.

(4) Control line switches allow additional command over some applications. When editing or adding a command line switches note that the variable %file represents the path to the file that volition exist opened. Other variables available are described within the window. Get out the field empty if using the LEDBlinky configuration settings. If using LWAX files, fill in the field with: %parent.lwax

(5) Window state is the state in which the awarding will be launched. Options available are: normal, minimized, maximized, and hidden.

(6) Path to media determines whether the path for launching the awarding is either long or in shortened DOS format.

SETUP PREFERENCES: Display Guild

(i) Click on lines within this field to build a list of emulators to display. Once a line has been selected you may utilize 1 of the following buttons (iii-eight).

(two) This field contains the current emulator display order. To modify the entries, click on the desired line and press 1 of the following buttons (iii-half-dozen, ix-10).

(iii) When a line is selected (2) and this push button is pressed, the line volition be moved to the meridian of the list.

(4) When a line is selected (two) and this button is pressed, the line will be moved upward one line within the list.

(5) When a line is selected (ii) and this push is pressed, the line will exist moved downwardly 1 line within the list.

(half-dozen) When a line is selected (ii) and this button is pressed, the line will exist moved to the lesser of the list.

(7) When a line is selected (1) and this push button is pressed, the line will be copied into the display social club list (two).

(8) When this button is pressed, all entries (i) will exist copied into the display guild list (two).

(9) When a line is selected (2) and this button is pressed, the line will be deleted from the display order list (2).

(ten) All entries will be deleted from the display order listing (2).

SETUP PREFERENCES: GAME LISTS

(1) Pulldown menu to choose a specific emulator to configure.

(2) List of game lists.

(iii) New push will create a new game list in the game list field (2).

(4) Import button will import a previously created game listing into the game listing field (2).

(5) Modify push volition rename the current game list selected in the game listing field (2).

(half-dozen) Delete button volition delete the current game list selected in the game list field (2).

(7) Upwardly push will move the current game list selected in the game list field up one line.

(8) Down button volition motion the current game list selected in the game list field downwardly 1 line.

(nine) The list of games in the current game list selected (two).

(10) When a line is selected (9) and this button is pressed, the line volition exist moved to the top of the list.

(eleven) When a line is selected (nine) and this button is pressed, the line will be moved upward one line within the listing.

(12) When a line is selected (9) and this button is pressed, the line will be moved downwardly 1 line within the list.

(thirteen) When a line is selected (9) and this push is pressed, the line volition be moved to the bottom of the listing.

(14) When a line is selected (9) and this button is pressed, the line volition be deleted from the display society list (9).

(15) Modify push button will open a window to edit the description of the current item selected in the games list (nine). In case of the MAME emulator, you will likewise be able to alter the rom associated with the clarification.

(sixteen) Save List button will salvage any changes made to the games list.

(17-19) Regular Expression pattern match. The blueprint match will replace the matched contents with the contents of (18) when the filter push is pressed (19). Pre-formatted expressions are available under a pulldown next to the match field.

SETUP PREFERENCES: GAME LISTS: MAME

(1-viii) Use the pulldown menu or selection field to select a parameter. Click the build listing push to build a MAME game list based upon the current pick. The game lists are compared against the chief list of games for MAME. A popup box will brandish afterwards the build to determine the game list name.

(9) Select a MAME favorites.ini file to import into a game list.

SETUP PREFERENCES: GAME LISTS: BATCH

(1-ii) The batch file architect will create a batch file for an executable that you designate. Exist sure to rescan the batch folder subsequently creation of batch files under Configuration>Launch.

SETUP PREFERENCES: GAME LISTS: REGULAR EXPRESSIONS FILTER

Regular Expressions are useful and very powerful. Beneath are a few examples of how some simple searches may be used to replace chunks of text in game descriptions as well equally removal of entire sections of games from a listing. For more information near Regular Expressions and its syntax check out this websitefor a bang-up tutorial.

The following example would remove all entries starting with "Mahjong" from the game list:
Filter Pattern: ^Mahjong(.*?)$
Replace with:

If yous wanted to filter out simply tags from the clarification containing a space and the tag "(US)" you would do this:
Filter Pattern: \s*\(US\)
Replace with:

Then all game descriptions containing (US) such every bit "X-Men vs. Streetfighter (US)" would now be "Ten-Men vs. Streetfighter"

If you lot wanted to filter out only tags from the description containing a space and the tag "[version...blah, blah]" you would do this:
Filter Pattern: \due south*\[version(.*?)\]
Replace with:

So all game descriptions containing [version...]:
X-Men vs. Streetfighter [beta 090343]
X-Men vs. Streetfighter [beta 056766]
X-Men vs. Streetfighter [beta 076765]

Would at present be minus the search pattern, similar "X-Men vs. Streetfighter" for case.

^ = offset of string
$ = end of string
(.*?) = bullheaded character lucifer
\s = single instance of space
\s* = any potential instance or potential multiple instance of space
\( = open parenthesis
\) = shut parenthesis
\[ = open brace
\] = close caryatid

Special characters will require the frontwards slash character in front of it. All alphanumeric characters do not require a slash. Note that you don't need the forward slash character when entering a replacement string into the "Supervene upon with" field. These characters are inserted into the pattern match.

SETUP PREFERENCES: DATABASE

(1) The frontend uses ClrMAME Pro database files as a cataloging arrangement for some roms descriptions. Currently the list includes: MAME, CPS3, Sega Model 2, WinKawaks, NeoGeo, Nebula, Raine, and ZINC. Be sure to load upwards the latest ClrMAME Pro database (.dat) into the frontend later each new audit of your roms. All other ROM descriptions for the other emulators and executables employ the file proper name as a clarification. The Internet button will launch your web browser to the website www.logiqx.com which contains the nearly up-to-date ClrMAME Pro database files.

(ii) Later downloading the ZIP archive of the ClrMAME Pro database (1), select the database file you wish to update from the pulldown bill of fare and then click the folder push button to locate the ZIP archive. The correct file from the Nil annal will be extracted, renamed, and copied to the the frontend preference folder.

(3) Click this push button to open up a web browser to http://www.progettoemma.net/?catlist or the history database website. These website contains MAME support files that the frontend utilizes. Most files located there are specific to a particular version of MAME so be sure to take the file versions match your version of MAME.

(4) The "catver.ini" file is used for generating genre based game lists for MAME. If an updated "catver.ini" file has been downloaded, click the folder push to locate and update the file. The "history.dat" file is used for displaying history data about MAME games. This history panel display can be configured under Controller>Menus panels.

SETUP PREFERENCES: AUDIO

(1) The master volume command. This controls the volume level of all audio.

(two) The ambience book control. This controls the volume of the ambient audio only. The ambient sound is located in the folder "ambience" next to the frontend executable. MP3 files placed in here volition be randomly played.

(three) A switch to disable all audio furnishings within the currently selected interface theme.

SETUP PREFERENCES: INTERFACE

(ane) Pulldown menu to select an available interface theme.

(2) Pulldown menu to select computer optimal resolution. NOTE: The higher the resolution the greater the chance for lagging in interface animation.

(3) Choice to alter the monitor to 8, xvi, or 32-bit depth. Annotation: Some emulators do not support 8-scrap resolution.

(iv) Pulldown menu to adjust the quality of Adobe Wink files used with the interface.

(five) Option to brandish the frontend at fullscreen or at the specified size.

(6) Option to convert all static Flash files (swf files containing only a single frame) to raster images for display inside the interface. Utilize this pick if lagging occurs on slower computers.

(7) Option to mirror interface graphics. Usage may be necessary for arcade cabinets containing mirrors for display of screen. Usage of choice (half dozen) may be necessary if wink files exercise not display correctly.

(8) The author information for the selected interface theme.

SETUP PREFERENCES: CONTROLLER: INPUT: KEYBOARD

(ane) Slide bar to increase or decrease the sensitivity of the keyboard input. The keyboard input volition always captured.

(2) The initial input delay in milliseconds. This is the initial filibuster in-between central presses.

(three) The maximum number of lines that volition be advanced when the scroll accelerator times out.

(4) The interval in milliseconds earlier the dispatch rate increases.

(5) Pick to flush the keyboard input on exit routines. Use this feature if you experience bug when exiting an emulator.

For 10-Arcade Controller Setup, See Hither

SETUP PREFERENCES: CONTROLLER: INPUT: JOYSTICK

(1) Option to capture joystick and gamepad devices.

(2) Slide bar to increase or subtract the sensitivity of the joystick or gamepad device.

(three) The initial input delay in milliseconds. This is the initial filibuster in-betwixt cardinal presses.

(4) The maximum number of lines that will exist advanced when the scroll accelerator times out.

(5) The interval in milliseconds before the acceleration rate increases.

(half-dozen) Option to use either the RavWare or DirectControl input method. Try switching input options if you are encountering joystick related issues.

SETUP PREFERENCES: CONTROLLER: INPUT: MOUSE

(1) Option to capture trackball and mouse devices.

(2) Slide bar to increase or decrease the sensitivity of the trackball or mouse devices.

(3) Option to disable the X-axis when using a trackball within the game choice way.

(4) Pick to disable the Y-axis when using a trackball inside the game selection manner.

(five) Option to exchange the Ten and Y axis on the trackball/mouse.

(six) Option to reverse the 10 and Y axis on the trackball/mouse.

SETUP PREFERENCES: CONTROLLER: SETUP 1

The frontend accepts keyboard strokes and most gamepads/joysticks supported through the Windows command panel "Game Controllers". To program the input device select a field with your mouse and press the keyboard / joystick / gamepad push to exist associated. Multiple buttons can exist entered for each field. Key combinations can as well exist entered. Multiple joystick / gamepad button support is also available.

(i) Pulldown menu of saved controller layouts.

(ii) Import button allows you to import MAME configuration files (.CFG).

(three) Save button will salve the current configuration to file which will be named through a popup window.

(4) Delete push will delete the currently selected controller layout in the controller layout menu (1).

(5-sixteen) Input fields. Highlight the field with your mouse to add an entry.

(17) Printing the delete button at the bottom of the window to remove settings from a selected field.

(18) Option to allow multiple inputs to be assigned with the same key combination. Note: This can yield some unpredictable results. Do not use if unless you are sure of your deportment.

The following gamepads have been tested successfully:

  • PSX Dual Shock Controller with a Radio Shack PSX-to-USB adapter
  • Gravis Gamepad Pro (USB)
  • Logitech Rumble Pad 2
  • Microsoft XBOX 360 USB Controller

NOTE:A powered USB hub was needed for recognition of the PSX controller. Some USB ports may non run into the power requirements of the PSX controller and USB adapter.

The mouse/trackball settings are the following:
Mouse Up Upwardly
Mouse Down DOWN
Mouse Left LEFT/PAGEUP
Mouse Right Right/PAGEDOWN
Mouse Left Button SELECT/SELECT MEDIA
Mouse Right Button Options Popup Menu

SETUP PREFERENCES: CONTROLLER: SETUP 2

(1) Pulldown menu of saved controller layouts.

(2) Import push allows you lot to import MAME configuration files (.CFG).

(three) Save push will save the current configuration to file which volition be named through a popup window.

(4) Delete button will delete the currently selected controller layout in the controller layout card (i).

(5-x) Input fields. Highlight the field with your mouse to add an entry.

(xi) Press the delete button at the lesser of the window to remove settings from a selected field.

(12) Option to allow multiple inputs to be assigned with the same fundamental combination. Note: This can yield some unpredictable results. Practice not use if unless you are sure of your actions.

SETUP PREFERENCES: CONTROLLER: MENUS

(1) Pulldown card of saved controller layouts.

(2) Import push allows you to import MAME configuration files (.CFG).

(3) Save button will save the electric current configuration to file which volition be named through a popup window.

(4) Delete button will delete the currently selected controller layout in the controller layout menu (1).

(v-8) Input fields. Highlight the field with your mouse to add an entry.

(9) Press the delete button at the lesser of the window to remove settings from a selected field.

(10) Option to permit multiple inputs to be assigned with the same key combination. Note: This can yield some unpredictable results. Do non use if unless you are sure of your deportment.

SETUP PREFERENCES: CONTROLLER: DELAYS

(i) Configurable delay before the "Quit Executable" button is accustomed by the frontend.

(2) Configurable delay before the "Quit Maximus Arcade" button is accepted by the frontend.

(iii) Configurable filibuster earlier the "Shutdown Computer" push button is accustomed by the frontend.

SETUP PREFERENCES: CONTROLLER: VIEW

(i) Preview expanse display of joystick / gamepad push button down states.

(2) Preview area brandish of joystick / gamepad directional down states.

(three) Opens the Windows Game Controllers control panel.

SETUP PREFERENCES: OPTIONS: MISCELLANEOUS

(1) Selection to verify command line switches sent to an emulator. An alert box will brandish with the command line before opening the emulator.

(2) Option to hide all fault messages. This option will be overridden when all executables are not setup properly.

(3) Pick to disable the windows taskbar. This is on by default.

(4) Option to disable windows explorer.

(5) Choice to disable right-mouse clicking within the interface.

(6) Choice to close the batch file after the quit executable command is input.

(7) Choice to extend the search for images and movies. This office uses a fuzzy search method to find potential matches.

(viii) Choice to update screenshots and marquees in real time while scrolling. This role does require a fast estimator to work seamlessly.

(9) Text-to-speech communication is bachelor if it is installed. Text-to-voice communication is a free download from Microsoft. When this choice is active the media title volition be read aloud.

(10) Option to create a shortcut inside the windows startup folder.

(11) Option to show the import splash screen.

(12) Option to skip the logo splash screen.

(13) Delay input before displaying movies instead of screenshots within the game option interface.

(14) Choice to select an alternative cursor when within the interface.

SETUP PREFERENCES: OPTIONS: TOOLS

(1) Option to import previous frontend settings.

(2) This button will create a link within Windows Media Center to the frontend executable allowing you lot to launch the frontend through Windows Media Middle. If yous then set the "Launch Application On Leave" to Windows Media Eye you will render to media eye after exiting the frontend.

SETUP PREFERENCES: OPTIONS: MAME

(ane) Choice to have simply working MAME roms displayed in the complete list. The working rom list is gathered from a MAME generated XML game list.

(2) Pick to disable all clones. The playable rom list is gathered from a MAME generated XML game list.

(3) Option to disable MAME games that use CHD files.

(4) Option to disable inappropriate games for children.

(5) Option to strength rescan of MAME history database (history.dat).

(half-dozen) Choice to cull whether MAME game descriptions are gathered from "mame.dat" file or from MAME XML generated game list.

(seven) Delay time to wait for MAME XML game list to be generated.

SETUP PREFERENCES: OPTIONS: TRANSITIONS

(1) Option to enable software or OpenGL transitions

(2) Pulldown menu of software transitions.

(3) Pulldown menu of OpenGL transitions.

(4) Pulldown carte du jour of OpenGL performance settings.

NOTE: The transitions require an implementation of OpenGL 1.1 or higher to be installed. If transitions do not appear to exist functioning incorrectly try updating your video drivers and update to the latest version of Microsoft DirectX.

SETUP PREFERENCES: OPTIONS: SCREENSAVER

(ane) Option to enable the screensaver.

(two) Inactive amount of time before the screensaver activates.

(3) The amount of fourth dimension for the game demo to run earlier switching to another randomly chosen game.

(four) The amount of time for a game launched to be considered inactive. The screensaver may either return to the selection menu or return to screensaver manner (5).

(6) Option to activate screensaver but when within the frontend

(7-8) Pulldown bill of fare to select which emulator volition run a random game when the screensaver is active. When "All Bachelor" is selected, a random emulator volition be called from the list of emulators that are setup.

(nine) A field to enter names of game titles which will non be enabled through the screensaver. Be sure to carve up all game title descriptions with a comma.

(10-12) Using a game listing equally a screensaver requires the user to build a game list, then assign the game list for playback within the screensaver.

SETUP PREFERENCES: OPTIONS: STARTUP Picture

(i) Pick to enable the startup picture show.

(ii) Employ the folder button to locate an AVI, MPG, WMV, or FLV (Flash video). This film will exist played upon each startup of the frontend.

(three) Option to continuously loop the movie.

(4) Option to permit a random movie to exist selected from the movie location.

SETUP PREFERENCES: OPTIONS: Groundwork TASK PRIORITY

(one) This slider allows y'all to control the level of priority given to the frontend as it runs as a groundwork chore. Slower machines should have this setting to loftier.

SETUP PREFERENCES: OPTIONS: STARTUP Application

(i) Option to enable the "Run Application On Startup".

(2) The path to the application to launch upon startup of the frontend.

(iii) The command line to ship to the application upon startup.

(4) The window state to open up the application. The options here are: normal, minimized, maximized, and hidden.

SETUP PREFERENCES: OPTIONS: EXIT APPLICATION

(1) Option to enable the "Run Application On Exit".

(2) The path to the application to launch upon exiting the frontend.

(3) The command line to send to the application upon exiting the frontend.

(4) The window state to open up the awarding. The options here are: normal, minimized, maximized, and hidden.

SETUP PREFERENCES: README

This preference window contains the "readme.txt" file that resides in the Maximus Arcade root directory.

Shut the preferences window by clicking on the close button at the lesser of the window.

NAVIGATING THE INTERFACE

After setup has been completed the scanning process begins. All media is scanned and cached into files residing in the "preferences" directory next to the the frontend executable. This one time process takes about 5 minutes or less depending upon your computer processor speed and the number of files to be scanned.

After the scanning process, the selection screen is available. All emulators/programs that accept been configured volition show as you press the LEFT and RIGHT key. Printing the SELECT/SELECT MEDIA key to enter the media selection screen.

On the media screen, move the pick line UP or DOWN and press the SELECT/SELECT MEDIA button to open that media. If screenshots, movies, or marquees are available they will be displayed inside the live areas of the interface.

Pressing LEFT will advance an entire page upwardly through the media list.

Pressing RIGHT will advance an unabridged page downward through the media list.

Pressing the PAGEUP BY LETTER button will accelerate to the previous alphabetical item based on what item is currently highlighted.

Pressing the PAGEDOWN BY LETTER button will advance to the next alphabetical detail based on what detail is currently highlighted.

Pressing the TOGGLE FAVORITES Listing key will switch between the games list and the favorites listing. When viewing in the games list, you tin printing the Add FAVORITE button to add the currently highlighted media to your favorites list. When viewing the favorites list, pressing the DELETE FAVORITES button will delete the highlighted media from your favorites listing.

Pressing the VOLUME Upwardly and Volume DOWN buttons will adjust the master volume of the computer.

Pressing the PREVIOUS/QUIT EXECUTABLE push on this screen will render yous to the emulator/executable pick screen.

The loading screen shows while the media is opened with the executable. At this point, the frontend becomes a background task that waits for the PREVIOUS/QUIT EXECUTABLE button to exist pressed. In one case the PREVIOUS/QUIT EXECUTABLE button has been pressed, the frontend will attempt to quit the emulator/executable for y'all and render to the media selection screen.

Make sure that you lot are exiting your emulator/executable by pressing the PREVIOUS/QUIT EXECUTABLE button that was mapped in the the frontend preferences panel,not the default emulator quit key. In some instances you lot may have to printing the PREVIOUS/QUIT EXECUTABLE primal twice. In the example of some emulators, you may have to hold the key down for up to 10 seconds.

Home / Maximus Arcade Setup Documentation

Source: https://www.maximus-arcade.com/pages/maximus-arcade-setup-documentation

Posted by: martinezbither.blogspot.com

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